UNITS · SIEGE

Trebuchet

Siege unit (how siege units fight).

Combat

See Battle System and Combat Bonuses.

Movement

See Units and Orders.

Special Orders

  • Bombard: bombards an adjacent enemy city, knocking 20% to 25% off its defensive bonus and wounding every unit inside for 12.5% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.

Upgrades

Upgraded from Catapult.

No longer built once a city can build Bombard.

Game Data
Production
Unlocked byFeudal Estates
Production cost80Production
Maintenance2Gold per turn
Combat
Hitpoints350
Melee attack15-25Melee
Ranged attack30-40Ranged
Armor25%Armor (damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement1Movement per turn
Vision3 tiles
Travels onLand
SizeLarge
Upgrades
TagsMilitary, Land

Generated from the game's data (alpha 4.0.0).