UNITS · SIEGE
Catapult
Siege unit (how siege units fight).
Combat
See Battle System and Combat Bonuses.
Movement
See Units and Orders.
Special Orders
- Bombard: bombards an adjacent enemy city, knocking 15% to 20% off its defensive bonus and wounding every unit inside for 10% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.
Upgrades
Upgrades to Trebuchet for 35
.
The unit must stand in one of your cities that could build the new type.
Game Data
Production
Unlocked bySimple Machines
Production cost75
Maintenance1.5
per turn
Combat
Hitpoints150
Melee attack10-15
Ranged attack20-30
Armor25%
(damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement1
per turn
Vision3 tiles
Travels onLand
SizeSmall
Upgrades
TagsMilitary, Land
Generated from the game's data (alpha 4.0.0).