UNITS · SIEGE

Catapult

Siege unit (how siege units fight).

Combat

See Battle System and Combat Bonuses.

Movement

See Units and Orders.

Special Orders

  • Bombard: bombards an adjacent enemy city, knocking 15% to 20% off its defensive bonus and wounding every unit inside for 10% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.

Upgrades

Upgrades to Trebuchet for 35Gold.

The unit must stand in one of your cities that could build the new type.

Game Data
Production
Unlocked bySimple Machines
Production cost75Production
Maintenance1.5Gold per turn
Combat
Hitpoints150
Melee attack10-15Melee
Ranged attack20-30Ranged
Armor25%Armor (damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement1Movement per turn
Vision3 tiles
Travels onLand
SizeSmall
Upgrades
TagsMilitary, Land

Generated from the game's data (alpha 4.0.0).