To the near future, and the futures beyond
The tech tree runs from the first nomads to the near future. Past that point, the future isn't fixed.
We're planning alternative futures: when the world reaches the edge of the known tree, what happened during your game decides which future tech tree opens. Some of the futures on the drawing board:
- Climate Change
- For a world that cooked itself: underwater cities, and technologies to repair the ecological damage of the industrial and digital ages.
- Nuclear Winter
- For a world after the bombs fell: growing food and surviving in a post-nuclear wasteland.
- The Stars
- For a world that avoided the worst pitfalls: space travel and orbital cities.