UNITS · SIEGE

Bombard

Siege unit (how siege units fight).

Production

Requires access to Gunpowder in the city (worked locally or delivered by a caravan). See Trade Goods.

Combat

See Battle System and Combat Bonuses.

Movement

See Units and Orders.

Special Orders

  • Bombard: bombards an adjacent enemy city, knocking 25% to 30% off its defensive bonus and wounding every unit inside for 15% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.

Upgrades

No upgrade path.

Game Data
Production
Unlocked byPhysics
Production cost160Production
Maintenance2.5Gold per turn
Combat
Hitpoints225
Melee attack30-40Melee
Ranged attack40-60Ranged
Armor10%Armor (damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement1Movement per turn
Vision3 tiles
Travels onLand
SizeSmall
Upgrades
TagsMilitary, Land

Generated from the game's data (alpha 4.0.0).