UNITS · SIEGE

Mortar Trireme

Siege unit (how siege units fight), naval.

Combat

See Battle System and Combat Bonuses.

Movement

See Units and Orders.

Special Orders

  • Bombard: bombards an adjacent enemy city, knocking 20% to 25% off its defensive bonus and wounding every unit inside for 12.5% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.

Upgrades

No upgrade path.

Game Data
Production
Unlocked byAlchemy
Production cost105Production
Maintenance2.5Gold per turn
Combat
Hitpoints350
Melee attack40-60Melee
Ranged attack80-90Ranged
Armor25%Armor (damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement6Movement per turn
Vision4 tiles
Travels onRiver, Water
SizeMedium
Upgrades
TagsNaval, Military

Generated from the game's data (alpha 4.0.0).