UNITS · SIEGE
Mortar Trireme
Siege unit (how siege units fight), naval.
Combat
See Battle System and Combat Bonuses.
Movement
See Units and Orders.
Special Orders
- Bombard: bombards an adjacent enemy city, knocking 20% to 25% off its defensive bonus and wounding every unit inside for 12.5% of its health; the bonus regrows 5% of the full bonus a turn after 5 quiet turns. The bombard is the unit's fight for the turn: it cannot fire on a turn it has moved or attacked, and cannot attack after firing.
Upgrades
No upgrade path.
Game Data
Production
Unlocked byAlchemy
Production cost105
Maintenance2.5
per turn
Combat
Hitpoints350
Melee attack40-60
Ranged attack80-90
Armor25%
(damage reduced by this share)
Armor penetration10% of damage ignores armor
Battles per turn1
Movement
Movement6
per turn
Vision4 tiles
Travels onRiver, Water
SizeMedium
Upgrades
TagsNaval, Military
Generated from the game's data (alpha 4.0.0).