
New
- Added per civilization bonuses and starting techs.
Bug Fixes
- Fixed Barter Economy incorrectly calculating -10% gold as -1000% gold.
- Multiplayer lobbies now verify game version before allowing players to join lobby.
- Changed food requirement for city growth to be more linear
- Changed culture requirement for culture growth to be more exponential.
- Fixed markets missing an icon image.
- Small update to sickness and rioting icons.
- Updated roads to make them darker.
- Added roads underneath cities to make them look better connected.
- Fade out of city UI starts too soon and moves too slow. (Faster when super close)