GAME CONCEPTS
Wonders
Wonders are the great works of the game: one-off constructions with powerful effects, built by a city like a building but standing on the map like a tile improvement. Each one exists once in the world, so every wonder is a race.
The race
- Every civilization that knows a wonder's technology can start it, and the first city to finish keeps it.
- When someone else completes a wonder you are building, your construction is lost and it leaves every one of your queues. Your builders salvage 50% of the production you had put in as gold and 20% as Public Works.
- A wonder lost when it was more than 50% built may also yield an artifact: a common one past 50%, up to epic from 75%, and rare to legendary past 90%. The older the wonder, the lower the best it can give: an early wonder never pays out a legendary.
- The scoreboard counts each civilization's wonders; a rival's tech pace is the best warning that a race is on.
- Some wonders also need a building in the city first; the wonder's page names it.
Placing a wonder
- A wonder that stands on the map is placed when you pick it from the build list: click a tile the city can work. A red tint means the tile will not do; the tooltip says why.
- It takes the whole tile: one of your own improvements standing there is demolished, and the Public Works spent on it are gone. A tile being terraformed cannot take a wonder.
- Rubble never blocks: a pillaged improvement, or a wonder somebody else finished first, is cleared away when a new wonder or improvement is built over it.
- Wonders that are not physical are queued straight into the city, like a building.
What a wonder does
- Its effects work like a building's, and many reach every city in the empire or the tiles around the wonder itself. Each wonder's page lists them.
- Every wonder adds a little
to the city that built it, on top of its own effect. - A wonder standing on the map yields from its tile as an improvement would: work the tile and the city collects them. Each wonder's page lists its tile yields.
All wonders
- Banaue Rice Terraces: 250
; needs Irrigation. - Chichen Itza: 400
; needs Trigonometry; no tile needed. - Emancipation Proclaimation: 500
; needs The Enlightenment; no tile needed. - Epic Of Gilgamesh: 250
; needs Literature; no tile needed. - Hagia Sophia: 650
; needs Architecture. - Hanging Gardens: 250
; needs Irrigation. - Machu Picchu: 250
; needs Simple Machines. - Mausoleum of Maussollos: 550
; needs Righteous Law. - Moai Idols: 200
; needs Fishing. - Oracle: 200
; needs Astrology. - Petra: 200
; needs The Wheel. - Pyramids: 500
; needs Artisan Tools. - Statue Of Zeus: 250
; needs Polytheism. - Stonehenge: 250
; needs Reincarnation. - Symphony No. 9: 550
; needs Music; no tile needed. - Temple of Artemis: 400
; needs Monotheism. - The Alphabet: 150
; needs Writing; no tile needed. - The Colossus: 400
; needs Bronze Alloys. - The Great Granary of Mohenjo-daro: 250
; needs Pottery. - The Great Library: 400
; needs Literature; no tile needed. - The Great Lighthouse: 250
; needs Sailing. - The Great Wall: 250
; needs Masonry; no tile needed. - The Nasca Lines: 125
; needs Astrology; no tile needed. - The Parthenon: 400
; needs Monarchy.