WONDERS

The Great Wall

A world wonder. Only one civilization can ever complete it. It occupies no tile and is built like a building.

Effects

  • Adds 2 Culture to the city that built it.
  • Counts as City Walls in every city.
  • +2 Great Engineer points per turn

The Wall

  • Barbarians cannot enter the territory of the civilization that holds the Great Wall: raiding parties never target a city, a unit or an improvement inside its borders, and no path leads them in. When the wall is completed, every barbarian unit already inside is put out to the nearest tile beyond the border (or disbanded if there is none). A warlord camp inside the borders keeps its own ground and its garrison, but its raiders have nowhere to go. The wall goes with the city that built it if that city is captured.

History

A rampart of stone and rammed earth along the frontier, garrisoned by the towns behind it. No barbarian raid crosses it: the lands of the civilization that holds the Wall are closed to them, and any already inside are driven out the day it is finished.

Game Data
Unlocked byMasonry
Production cost250Production
Requires in the cityCity Walls

Generated from the game's data (alpha 4.0.0).