GAME CONCEPTS

Roadmap: The Road Ahead

Crucible of Time is in private playtesting now. Here is where it goes next, from the public demo to version 1.0, and the end-game systems being built along the way.

Everything here is the current plan, not a promise. Dates, features and details can change as playtesting teaches us what works.

Private Playtesting: October 2026 – January 2027 (we are here)

Closed playtests with a small group of players. Every game is logged, and every bug report shapes the next build.

Steam Next Fest: Public Demo: February 2027

The free demo opens to everyone during Steam Next Fest. Its one ending is conquest; everything below arrives after it.

The Road to Early Access: 2027

The big build-out:

  • The full tech tree, through to the near future
  • Ocean cities and space colonies
  • Generals, and a deeper combat experience
  • The apocalypse, and every ending's final choice

Early Access: Q4 2027

Early Access opens with the full tech tree in place. From there, Early Access players help carry the game to 1.0.

Version 1.0: Summer 2028

The full release.

What's coming