GAME CONCEPTS
Roadmap: The Road Ahead
Crucible of Time is in private playtesting now. Here is where it goes next, from the public demo to version 1.0, and the end-game systems being built along the way.
Everything here is the current plan, not a promise. Dates, features and details can change as playtesting teaches us what works.
Private Playtesting: October 2026 – January 2027 (we are here)
Closed playtests with a small group of players. Every game is logged, and every bug report shapes the next build.
Steam Next Fest: Public Demo: February 2027
The free demo opens to everyone during Steam Next Fest. Its one ending is conquest; everything below arrives after it.
The Road to Early Access: 2027
The big build-out:
- The full tech tree, through to the near future
- Ocean cities and space colonies
- Generals, and a deeper combat experience
- The apocalypse, and every ending's final choice
Early Access: Q4 2027
Early Access opens with the full tech tree in place. From there, Early Access players help carry the game to 1.0.
Version 1.0: Summer 2028
The full release.