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Alpha 3.0.0

New in-game help encyclopedia(Civopedia).

New

  • New in-game help encyclopedia(Civopedia).
  • Added unit stack multi-selection button (link button) and keybind (shift-click stacks)
  • Added in-game keybinding system.
  • Added LUA map generation scripting.
  • Added additional map generation options based on map landmass type.
  • Added integrity icon and tooltips to our leader face icon.
  • Added tooltip to top panel leader face icons to display diplomatic relations.
  • Added Bombard Unit

Balance

  • Unit healing per turn is now based on a percentage of maximum health.
  • Hoplite no longer requires bronze. Now unlocked at Bronze Alloys.
  • Pikeman no longer requires iron.
  • Halberdier no longer requires iron.
  • Clubmen can now upgrade into spearmen/pikemen/halberdier.

Bugs

  • Fixed public works are not updating their completed state across map edge boundaries.
  • Fixed city inspector highlight tiles breaking across the map boundary.
  • Fixed icon sizing and color in tooltips resource icons.
  • Fixed city status icons remaining visible inside city inspector.
  • Fixed clear improvement terraform not removing underlying tile improvements on the map.
  • Tooltips now popup slightly faster.
  • Fixed unlocks on tech discovered panel not having tooltips.
  • Fixed vision on ships being incorrectly too large.
  • Fixed Sea Peoples not updating tile resource icons when adopted on the same turn.
  • Wonders can no longer be placed in other cities’ workable borders. Must be placed in the building city’s borders.
  • Fixed unexplored edge rendering across pole map borders.
  • Fixed village scenarios taking culture from nearest city rather than civ-wide culture stores.
  • Fixed leader videos and technology voiceovers playing over each other.
  • Fixed leader video taking over render texture of another overlapping playing video. Videos play one at a time.
  • Fixed flanking ability not animating correctly on battle screen.
  • Fortify tooltip now shows effects on unit action button.
  • Added notification that a city was captured.
  • Updated notification UI and added a close button.
  • Fixed hunting lodges being buildable on tundra by AI.
  • Fixed cities not being able to work certain tiles until their first cultural growth.
  • Fixed workers not being automatically reassigned after their tile is pillaged.
  • Fixed worked tiles not being visually worked after city riots or gets captured.
  • Fixed Ashoka being overly aggressive.
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