POLICIES

Slavery

Won battles may bring home slaves: citizens who eat half as much, but who may riot or revolt. -5 integrity while slotted (and -5 more while you hold any slave). Unslotting it frees nobody: slaves are freed for gold, or by Emancipation.

Details

Slotted into a matching policy slot of your government for a culture cost. See Governments and Policies.

Game Data
TypeEconomic policy
Unlocked byBronze Alloys
Culture cost60Culture (more in later ages)

Generated from the game's data (alpha 4.0.0).